Engine 18 · Compliance
Flagship engineCompliance. PRS · noise · curfew · safeguarding.
The licence engine — PRS, venue licences, noise bands, curfew countdowns, safeguarding, child performer rules and post-Brexit work permits. Compliance is the engine that lets every other engine move at speed.
0
Licence breaches this tour
100%
PRS submissions on time
Live
Curfew + noise bands
The job nobody else is doing properly.
A single licence breach can cancel a show, void insurance and end a venue relationship.
Compliance keeps every licence, band, curfew and safeguarding requirement live and visible to every department.
The desk advances on green; the orchestrator flags amber before it goes red.
What it does.
01
Venue licences
Per-venue licence conditions tracked and enforced.
02
PRS reporting
Per-show setlist and reporting prepared for PRS for Music.
03
Noise bands
Per-venue noise bands with live perimeter monitoring.
04
Curfew countdown
Per-show curfew countdown live to ROC walls.
05
Safeguarding
Child performer, vulnerable artist and audience safeguarding tracked.
06
Audit trail
Every condition versioned and time-stamped for audit.
How it runs, end to end.
- 01
Per-venue licence conditions ingested and tracked.
- 02
Setlist captured per show; PRS reporting prepared.
- 03
Curfew and noise monitoring streamed to ROC walls live.
- 04
Audit trail and reporting issued direct from the engine.
AI on compliance
Cue-level breach prediction — given the live setlist arc and noise/curfew bands, the orchestrator flags any cue at risk of breaching before that cue fires.
What changes for the artist and the venue.
No show ever cancelled or fined for a missed licence condition.
PRS reporting submitted on time, every show.
Curfew countdowns and noise bands visible to artist, FOH and venue.
Audit trail issued direct from the compliance engine.
Common questions about Compliance.
Yes — per-show setlist captures feed PRS for Music submissions.
Live perimeter monitoring streams to ROC walls; the orchestrator flags any cue at risk of breaching.
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